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Backgammon

Roll the dice, move your checkers home, and bear them all off before your opponent.

Status
White to move
Roll the dice to start your turn.

Scoreboard

White wins
0
Black wins
0
Games played
0

Rules

  • • White moves from point 24 down to point 1; Black moves from point 1 up to point 24.
  • • Roll two dice and move checkers that many points. Rolling doubles gives four moves of that number.
  • • Landing on a single opposing checker (a blot) sends it to the bar.
  • • A point held by two or more opposing checkers is blocked.
  • • Checkers on the bar must re-enter the board before any other move is made.
  • • Once all 15 of your checkers are in your home board, bear them off to win.